FOW Bagration Germans Pt3: Listing your Armies

FOW Bagration Germans Pt3: Listing your Armies

 

Welcome back Commander!

Today we look at the lists offered to us by Bagration:Germans, as well as the changes which comes with some formations in the book. With the revival of so many nostalgic units from Fortress Europe, packing them into a viable Force might prove a challenge. Today we will be looking at some possible Forces for newbies and veterans alike!

 

Storm Grenadiers

We look at the new infantry formation, and how they could work in a 100 point list combining both infantry, armour and artillery. The pricing of infantry in Bagration will take some getting used to, with 2 points integrated into each infantry unit, including the Formation Commander.

Storm Grenadier Company
Storm Grenadier Company HQ
2x MP40 SMG team with Panzerfaust
4 Points
Storm Grenadier Platoon
7x MG42 team with Panzerfaust      
11 points
Storm Grenadier Platoon
7x MG42 team with Panzerfaust 
11 points
Grenadier Scout Platoon
5x MP40 SMG team 
6 points
8cm Mortar Platoon
4x 8cm mortar          
6 points
Formation Support
Panzerwerfer 42 Battery
4x Panzerwerfer 42      
16 points
Panzer IV/70 Tank Platoon
3x Panzer IV/70      
27 points
Panzer IV Tank Platoon
3x Panzer IV                 
16 points
Puma Scout Troop
2x Puma (5cm)    
3 points

 

A force using mobile infantry and a mix of armoured vehicles, the focus would be putting the Panzer IV/70 platoon behind an objective with Storm Grenadiers in front of them. Mobile elements include the Grenadier Scouts, Panzer IVs and Pumas.

On the attack, mobile Panzerwerfers and 8cm Mortars provide both bombardment and smoke barrages. If need be, drop the Pumas for a lighter recon unit, and bring either an OP or the Lucky Command Card. Keep your Grenadier Scouts moving within concealment – Near perpetual 6+ to hit until they pull the trigger makes them a pain to catch.

 

StuG Assault Gun Battery

Using an Anti-Tank centric playstyle, StuGs can be a proper core for an attacking or defending force.

STUG Assault Gun Battery
StuG Assault Gun Battery HQ
1x StuG (7.5cm) 
 6 points
StuG Assault Gun Platoon
2x StuG (7.5cm)
1x StuH (10.5cm)       
16 points
StuG Assault Gun Platoon
2x StuG (7.5cm)
1x StuH (10.5cm)  
16 points
StuG Assault Gun Platoon
2x StuG (7.5cm)
1x StuH (10.5cm)
16 points
Escort Platoon
10x StG44 assault rifle team 
13 points
Formation Support –
Wespe Artillery Battery
3x Wespe (10.5cm)             
9 points
Panzergrenadier Platoon
7x MG42 team with Panzerfaust       
11 points
Storm Grenadier Platoon
7x MG42 team with Panzerfaust                                                 
11 points
Panzer III OP Observation Post
1x Panzer III OP (MG)
1 point
Command Card Lucky
1 point

 

In this list we focus on using StuGs and StuHs for mid-range shooting against opposing tanks. With three platoons of infantry, you have the freedom to avoid the heaviest enemy armour while advancing to attack with your main formation’s makeup of StuGs and StG44s.

 

Panzer IV/70 Tank Company

Combining elements of the two lists above, the Panzer IV/70 allows one to bring forth heavy guns and armour, an unstoppable juggernaut to decimate the Soviet hordes.

Panzer IV/70 Tank Company
Panzer IV/70 Tank Company HQ
1x Panzer IV/70 (7.5cm)            
9 points
Panzer IV/70 Tank Platoon
3x Panzer IV/70 (7.5cm)     
 
27 points
Panzer IV/70 Tank Platoon
3x Panzer IV/70 (7.5cm)    
 27 points
Armoured Panzergrenadier Platoon
7x MG42 team with Panzerfaust
4x Sd Kfz 251 (MG) half-track 
14 points
Wirbelwind AA Tank Platoon
4x Wirbelwind AA Tank Platoon
9 points
Formation Support
Puma Scout Troop
2x Puma (5cm)       
 4 points
15cm Nebelwerfer Battery
3x 15cm Nebelwerder       
9 points
Command Card Lucky      
1 point

 

Attack, attack, attack. Blitz every turn, and let your Panzer IV/70s not be fazed by enemy guns. Dig in and find concealment against heavy tanks, and stare down the eyes of medium ones. Your half-tracks provide the mobility in your hammer, while your tank destroyers focus on removing enemy guns and tanks from the table.

 

Combined Arms

Hetzer Tank-Hunter Company
Hetzer Tank-Hunter Company HQ
2x Hetzer (7.5cm)
8 points
Hetzer Tank-Hunter Platoon
3x Hetzer (7.5cm)
12 points
Hetzer Tank-Hunter Platoon
3x Hetzer (7.5cm)
12 points
Hetzer Tank-Hunter Platoon
3x Hetzer (7.5cm)
12 points
Storm Grenadier Company
Storm Grenadier Company HQ
2x MP40 SMG team with Panzerfaust
4 points
Storm Grenadier Platoon
7x MG42 team with Panzerfaust   
11 points
Storm Grenadier Platoon
7x MG42 team with Panzerfaust   
11 points
8cm Mortar Platoon
4x 8cm mortar    
6 points
Grenadier Scout Platoon
5x MP40 SMG team
6 points
Formation Support
8.8cm Tank-Hunter Platoon
4x 8.8cm Gun
18 points

 

A list focused on the low cost AT of the Hetzer and the staying power of Storm Grenadiers, this versatile force allows you to move accordingly to your opponents movements, or take the initiative with fast moving infantry. The 8.8cm Guns will lock down objectives for you counted they are defended from assaults, while the rest of the force prepares to destroy enemy men and armour.

With Bagration Germans soon to be released, we hope that you enjoy our miniseries on this new book. Indeed the units of Fortress Europe are joined by some formidable reinforcements, and may your German players enjoy the new hardware!

 

Written by Jing Hao

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